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	<title>Comments for Clayton Christensen</title>
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	<link>http://disruptingclass.mhprofessional.com/apps/ab</link>
	<description>The bestselling author of The Innovator's Dilemma</description>
	<pubDate>Tue, 02 Dec 2008 22:38:58 +0000</pubDate>
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		<title>Comment on Video games hook students on reading by video games and learning &#124; AMD.com</title>
		<link>http://disruptingclass.mhprofessional.com/apps/ab/2008/11/26/video-games-hook-students-on-reading/#comment-365</link>
		<dc:creator>video games and learning &#124; AMD.com</dc:creator>
		<pubDate>Sat, 29 Nov 2008 22:08:22 +0000</pubDate>
		<guid isPermaLink="false">http://disruptingclass.mhprofessional.com/apps/ab/?p=61#comment-365</guid>
		<description>[...] Video games hook students on reading There was a series of articles recently in the New York Times about video games and computers in education. One about using video games to hook children into reading, “ Using Video Games as Bait to Hook Readers,” created a stir. It even prompted an email from one of the readers of our blog. She &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Video games hook students on reading There was a series of articles recently in the New York Times about video games and computers in education. One about using video games to hook children into reading, “ Using Video Games as Bait to Hook Readers,” created a stir. It even prompted an email from one of the readers of our blog. She &#8230; [...]</p>
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		<title>Comment on Video games hook students on reading by math games &#124; Digg.com</title>
		<link>http://disruptingclass.mhprofessional.com/apps/ab/2008/11/26/video-games-hook-students-on-reading/#comment-364</link>
		<dc:creator>math games &#124; Digg.com</dc:creator>
		<pubDate>Thu, 27 Nov 2008 22:09:55 +0000</pubDate>
		<guid isPermaLink="false">http://disruptingclass.mhprofessional.com/apps/ab/?p=61#comment-364</guid>
		<description>[...] Video games hook students on reading Another article worth reading on the same theme in the New York Times was “Video Game Helps Math Students Vanquish an Archfiend: Algebra.” It is about a video game, Dimension M, made by Tabula Digita, that quizzes students on math—from &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Video games hook students on reading Another article worth reading on the same theme in the New York Times was “Video Game Helps Math Students Vanquish an Archfiend: Algebra.” It is about a video game, Dimension M, made by Tabula Digita, that quizzes students on math—from &#8230; [...]</p>
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		<title>Comment on Video games hook students on reading by warcraft &#124; HP.com HP United States</title>
		<link>http://disruptingclass.mhprofessional.com/apps/ab/2008/11/26/video-games-hook-students-on-reading/#comment-363</link>
		<dc:creator>warcraft &#124; HP.com HP United States</dc:creator>
		<pubDate>Thu, 27 Nov 2008 16:09:43 +0000</pubDate>
		<guid isPermaLink="false">http://disruptingclass.mhprofessional.com/apps/ab/?p=61#comment-363</guid>
		<description>[...] Video games hook students on reading To bookworm kids, reading Dostoyevsky is more impactful, more dramatic, more ‘sit-on-the-edge-of-your-seat’ worthy than the World of Warcraft equivalent. To other people, Warcraft is much more stimulating. Allow for both!” &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Video games hook students on reading To bookworm kids, reading Dostoyevsky is more impactful, more dramatic, more ‘sit-on-the-edge-of-your-seat’ worthy than the World of Warcraft equivalent. To other people, Warcraft is much more stimulating. Allow for both!” &#8230; [...]</p>
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		<title>Comment on Video games hook students on reading by violent video games &#124; NBA.COM</title>
		<link>http://disruptingclass.mhprofessional.com/apps/ab/2008/11/26/video-games-hook-students-on-reading/#comment-362</link>
		<dc:creator>violent video games &#124; NBA.COM</dc:creator>
		<pubDate>Thu, 27 Nov 2008 08:00:05 +0000</pubDate>
		<guid isPermaLink="false">http://disruptingclass.mhprofessional.com/apps/ab/?p=61#comment-362</guid>
		<description>[...] Video games hook students on reading There was a series of articles recently in the New York Times about video games and computers in education. One about using video games to hook children into reading, “Using Video Games as Bait to Hook Readers,” created a stir. &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Video games hook students on reading There was a series of articles recently in the New York Times about video games and computers in education. One about using video games to hook children into reading, “Using Video Games as Bait to Hook Readers,” created a stir. &#8230; [...]</p>
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		<title>Comment on Video games hook students on reading by gamer computers &#124; Digg.com</title>
		<link>http://disruptingclass.mhprofessional.com/apps/ab/2008/11/26/video-games-hook-students-on-reading/#comment-361</link>
		<dc:creator>gamer computers &#124; Digg.com</dc:creator>
		<pubDate>Thu, 27 Nov 2008 07:41:48 +0000</pubDate>
		<guid isPermaLink="false">http://disruptingclass.mhprofessional.com/apps/ab/?p=61#comment-361</guid>
		<description>[...] Video games hook students on reading There was a series of articles recently in the New York Times about video games and computers in education. One about using video games to hook children into reading, “Using Video Games as Bait to Hook Readers,” created a stir. &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Video games hook students on reading There was a series of articles recently in the New York Times about video games and computers in education. One about using video games to hook children into reading, “Using Video Games as Bait to Hook Readers,” created a stir. &#8230; [...]</p>
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		<title>Comment on Video games hook students on reading by kids educational computer games &#124; Sun Microsystems</title>
		<link>http://disruptingclass.mhprofessional.com/apps/ab/2008/11/26/video-games-hook-students-on-reading/#comment-360</link>
		<dc:creator>kids educational computer games &#124; Sun Microsystems</dc:creator>
		<pubDate>Thu, 27 Nov 2008 07:04:58 +0000</pubDate>
		<guid isPermaLink="false">http://disruptingclass.mhprofessional.com/apps/ab/?p=61#comment-360</guid>
		<description>[...] Video games hook students on reading There was a series of articles recently in the New York Times about video games and computers in education. One about using video games to hook children into reading, “Using Video Games as Bait to Hook Readers,” created a stir. &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Video games hook students on reading There was a series of articles recently in the New York Times about video games and computers in education. One about using video games to hook children into reading, “Using Video Games as Bait to Hook Readers,” created a stir. &#8230; [...]</p>
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		<title>Comment on Video games hook students on reading by how are video games made &#124; IBM.COM IBM - United States</title>
		<link>http://disruptingclass.mhprofessional.com/apps/ab/2008/11/26/video-games-hook-students-on-reading/#comment-359</link>
		<dc:creator>how are video games made &#124; IBM.COM IBM - United States</dc:creator>
		<pubDate>Thu, 27 Nov 2008 01:08:01 +0000</pubDate>
		<guid isPermaLink="false">http://disruptingclass.mhprofessional.com/apps/ab/?p=61#comment-359</guid>
		<description>[...] Video games hook students on reading Another article worth reading on the same theme in the New York Times was “Video Game Helps Math Students Vanquish an Archfiend: Algebra.” It is about a video game, Dimension M, made by Tabula Digita, that quizzes students on math—from &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Video games hook students on reading Another article worth reading on the same theme in the New York Times was “Video Game Helps Math Students Vanquish an Archfiend: Algebra.” It is about a video game, Dimension M, made by Tabula Digita, that quizzes students on math—from &#8230; [...]</p>
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		<title>Comment on Video games hook students on reading by worldofwarcraft tech &#124; IBM.COM IBM - United States</title>
		<link>http://disruptingclass.mhprofessional.com/apps/ab/2008/11/26/video-games-hook-students-on-reading/#comment-358</link>
		<dc:creator>worldofwarcraft tech &#124; IBM.COM IBM - United States</dc:creator>
		<pubDate>Thu, 27 Nov 2008 00:40:43 +0000</pubDate>
		<guid isPermaLink="false">http://disruptingclass.mhprofessional.com/apps/ab/?p=61#comment-358</guid>
		<description>[...] Video games hook students on reading To bookworm kids, reading Dostoyevsky is more impactful, more dramatic, more ‘sit-on-the-edge-of-your-seat’ worthy than the World of Warcraft equivalent. To other people, Warcraft is much more stimulating. Allow for both!” &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Video games hook students on reading To bookworm kids, reading Dostoyevsky is more impactful, more dramatic, more ‘sit-on-the-edge-of-your-seat’ worthy than the World of Warcraft equivalent. To other people, Warcraft is much more stimulating. Allow for both!” &#8230; [...]</p>
]]></content:encoded>
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	<item>
		<title>Comment on Video games hook students on reading by Video games hook students on reading &#124; Warcraft World Online</title>
		<link>http://disruptingclass.mhprofessional.com/apps/ab/2008/11/26/video-games-hook-students-on-reading/#comment-357</link>
		<dc:creator>Video games hook students on reading &#124; Warcraft World Online</dc:creator>
		<pubDate>Thu, 27 Nov 2008 00:38:41 +0000</pubDate>
		<guid isPermaLink="false">http://disruptingclass.mhprofessional.com/apps/ab/?p=61#comment-357</guid>
		<description>[...] Random Feed wrote an interesting post today onHere&#8217;s a quick excerptThere was a series of articles recently in the New York Times about video games and computers in education. One about using video games to hook children into reading, “Using Video Games as Bait to Hook Readers,” created a stir. It even prompted an email from one of the readers of our blog. She asked us to write a letter to the New York Times immediately—which, sadly, I didn’t do. But I thought I would post some of what she wrote and let it speak for itself. She said: “Encourage the adoption o [...]</description>
		<content:encoded><![CDATA[<p>[...] Random Feed wrote an interesting post today onHere&#8217;s a quick excerptThere was a series of articles recently in the New York Times about video games and computers in education. One about using video games to hook children into reading, “Using Video Games as Bait to Hook Readers,” created a stir. It even prompted an email from one of the readers of our blog. She asked us to write a letter to the New York Times immediately—which, sadly, I didn’t do. But I thought I would post some of what she wrote and let it speak for itself. She said: “Encourage the adoption o [...]</p>
]]></content:encoded>
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		<title>Comment on Video games hook students on reading by Video games hook students on reading</title>
		<link>http://disruptingclass.mhprofessional.com/apps/ab/2008/11/26/video-games-hook-students-on-reading/#comment-356</link>
		<dc:creator>Video games hook students on reading</dc:creator>
		<pubDate>Wed, 26 Nov 2008 21:49:15 +0000</pubDate>
		<guid isPermaLink="false">http://disruptingclass.mhprofessional.com/apps/ab/?p=61#comment-356</guid>
		<description>[...] Random Feed wrote an interesting post today onHere&#8217;s a quick excerptThere was a series of articles recently in the New York Times about video games and computers in education. One about using video games to hook children into reading, “Using Video Games as Bait to Hook Readers,” created a stir. It even prompted an email from one of the readers of our blog. She asked us to write a letter to the New York Times immediately—which, sadly, I didn’t do. But I thought I would post some of what she wrote and let it speak for itself. She said: “Encourage the adoption o [...]</description>
		<content:encoded><![CDATA[<p>[...] Random Feed wrote an interesting post today onHere&#8217;s a quick excerptThere was a series of articles recently in the New York Times about video games and computers in education. One about using video games to hook children into reading, “Using Video Games as Bait to Hook Readers,” created a stir. It even prompted an email from one of the readers of our blog. She asked us to write a letter to the New York Times immediately—which, sadly, I didn’t do. But I thought I would post some of what she wrote and let it speak for itself. She said: “Encourage the adoption o [...]</p>
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